tags: physics
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reaction-diffusion - A cross-platform implementation of various reaction-diffusion systems. - Google Project Hosting
Welcome visitors from the SmoothLifeL video page! To run SmoothLifeL for yourself:
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4438 days ago
quilime
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Imagining the Tenth Dimension - A Book by Rob Bryanton
This animation illustrates the concepts presented in chapter one of the book "Imagining the Tenth Dimension" by Rob Bryanton.
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4621 days ago
quilime
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CoffeePhysics
javascript / coffeescript physics engine
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4701 days ago
quilime
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FEMCI Book
Welcome to the heart of FEMCI online. The Book is an online library of useful information regarding finite element analysis, such as How-To's and engineering theory.
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4704 days ago
quilime
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canvas mol
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4716 days ago
quilime
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E8 (mathematics) - Wikipedia, the free encyclopedia
eight-dimensional Euclidean space
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4722 days ago
quilime
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Garrett Lisi on his theory of everything | Video on TED.com
Physicist and surfer Garrett Lisi presents a controversial new model of the universe that -- just maybe -- answers all the big questions. If nothing else, it's the most beautiful 8-dimensional model of elementary particles and forces you've ever seen.
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4722 days ago
quilime
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Sonic Physics Guide - Sonic Retro
ROM Hacks make the process of developing a functional Sonic game with unique art, enemies, and modifications much easier, since the game engine and basic mechanics are already functional. However, if the game requires a different game engine, modifying existing low-level assembly may be inappropriate, and some game designers might choose to program their own unique game engine. The physics of a game engine are rules that describe how to transform the player's input (either in the form of buttons, keyboard, or even a mouse if the designer feels inclined) into appropriate changes in the position of the sprites in the game (such as the Sonic sprite, or alternatively, how enemy sprites will respond). These physics guides will hopefully make the process of simulating the rules used in Sonic games easier.
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4741 days ago
quilime
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The origin of the universe and the arrow of time. Sean Carroll | SlowTV | The Monthly
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4757 days ago
quilime
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The origin of the universe and the arrow of time. Sean Carroll (p2) | SlowTV | The Monthly
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4757 days ago
quilime
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open directory of math/physics books
a bunch of math and physics books
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4773 days ago
quilime